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At this point it may be well to suspend generalizations temporarily and to look more methodically at some techniques of filmmaking. What follows is a brief grammar and dictionary of film, naming and explaining the cinematic devices that help filmmakers embody their vision in a work of art. An essay on film will discuss some of these devices, but there is no merit in mechanically trotting them all out.
Shots In the outside world we can narrow our vision to the detail that interests us by moving our head and by focusing our eyes, ignoring what is not of immediate interest. The close-up is the movie directors chief way of directing our vision and of emphasizing a detail. (Another way is to focus sharply on the significant image, leaving the rest of the image in soft focus.) The close-up, a way of getting emphasis, has been heavily used in recent years, not always successfully. As Dwight Macdonald said of John Schlesingers Midnight Cowboy (1969) and Getting Straight (1970), a movie told in close-ups is like a comic book, or like a novel composed in punchy one-sentence paragraphs and set throughout in large caps. How refreshing is a long or middle shot, a glimpse of the real world, so lovely and so far away, in the midst of those interminable processions of [a] hairy ogre face. Two excellent film versions of Shakespeares Henry V nicely show the different effects that long shots and close-ups can produce. Laurence Oliviers version (1944) uses abundant long shots and, on the whole, conveys a highly pictorial sweeping epic version of the war in which Henry was engaged. The film was made during World War II as a patriotic effort to inspire the English by showing the heroism of combat. On the other hand, Kenneth Branaghs version, made in 1989, uses lots of close-ups of soldiers with mud-splattered faces, emphasizing the grittiness of war. Olivier brought out the splendor and romance, Branagh the labor and pain of war. While taking a shot, the camera can move: It can swing to the right or left while its base remains fixed (a pan shot), up or down while fixed on its axis (a tilt shot), forward or backward (a traveling shot), or in and out and up and down fastened to a crane (a crane shot). The zoom lens, introduced in the 1950s and widespread by the middle 1960s, enables the camera to change its focus fluidly so that it can approach a detailas a traveling shot doeswhile remaining fixed in place. Much will depend on the angle (high or low) from which the shots are made. If the camera is high (a high-angle shot), looking down on figures, it usually will dwarf them, perhaps even reduce them to crawling insects, making them vulnerable, pitiful, or contemptible. The higher the angle, the more likely it is to suggest a Gods-eye view of entrapped people. If the camera is low (a low-angle shot), close to the ground and looking up, thereby showing figures against the sky, it probably will give them added dignity. In Murnaus Last Laugh, we first get low-angle shots of the self-confident doorman, communicating his grand view of himself; later, when he loses his strength and is reduced to working as a lavatory attendant, we see him from above, and he seems dwarfed. But these are not invariable principles. A shot in Orson Welless Citizen Kane (1941), for example, shows Kane from above, but it does not dwarf him; rather, it shows him dominating his wife and then in effect obliterating her by casting a shadow over her. Similarly, a low-angle shot does not always add dignity: Films in which children play important parts often have lots of low-angle shots showing adults as menacing giants, and in Dr. Strangelove (1964) Stanley Kubrick regularly photographed Colonel Jack D. Ripper from low angles, thus emphasizing the colonels power. In Citizen Kane, Kane is often photographed from floor level, similarly emphasizing his power, but some low-angle shots late in the film, showing him in his cavernous mansion, help convey his loneliness. In short, by its distance from the subject, its height from the ground, and its angle of elevation, the camera comments on or interprets what happens. It seems to record reality, but it offers its own version. It is only a slight exaggeration to say that the camera always lies, that is, gives a personal vision of reality. Slow motion and fast motion also offer comments. In Branaghs Henry V, as in Orson Welless Falstaff, part of a battle is filmed in slow motion; thus, the weariness of the soldiers is emphasized. On the other hand, a fast-motion shot of factory workers or of vacationers betting in Las Vegas willprobably comicallyemphasize their frantic activity.
Sequences
Transitions
Editing
More than a story can be told, of course; something of the appropriate emotion can be communicated by juxtaposing, say, a medium-long shot of a group of impassively advancing soldiers against a close-up of a single terrified victim. Similarly, emotion can be communicated by the duration of the shots (quick shots suggest haste; prolonged shots suggest slowness) and by the lighting (progressively darker shots can suggest melancholy; progressively lighter shots can suggest hope or joy). An extremely obvious but effective example occurs in Charlie Chaplins Modern Times (1936), a satire on industrialism. We see a mass of workers hurrying to their jobs, and a moment later we see a herd of sheep on the move, this shot providing a bitter comic comment on the previous shot. The Russian theorists of film called this process of building by quick cuts montage. The theory held that shots, when placed together, add up to more than the sum of the parts. Montage, for them, was what made a film a work of art and not a mere replica of reality. American writers commonly use the term merely to denote quick cutting, and French writers use it merely in the sense of cutting.1 All this talk about ingenious shots and their arrangement, then, assumes that the camera is a sort of pen, carefully setting forth images and thus at every point guiding the perceiver. The director (through the actors, camera technicians, cutters, and a host of others) makes an artifact, rather as a novelist makes a book or a sculptor makes a statue, and this artifact is an elaborate contraption that manipulates the spectators by telling them at every second exactly how they ought to feel. But since the 1950s, a reaction has occurred against such artistry, a feeling that although the elaborate editing of Sergei Eisenstein and the other Russians is an aesthetic triumph, it is also a moral failure because by its insistent tricky commentary it seems to deny the inherent worth of the event in itself as it happens. Moreover, just as the nineteenth-century narrator in the novel, who continually guided the reader (Do not fear, gentle reader, for even at this moment plans were being laid...) was in the twentieth-century novel sloughed off, forcing the readers in large measure to deduce the story for themselves, so, too, some contemporary filmmakers emphasize improvisation, fully aware that the film thus made will not at every point guide or dominate the viewer. Rather, the viewers of such a film become something of creators themselves, making the work of art by sorting out the relevant from the irrelevant images. The American author and sometime filmmaker Norman Mailer, in an essay on his film Maidstone (1971), calls attention to the fact that in making this sort of film the camera, expecting an interesting bit of acting, may zoom in on what later turns out to be dull, but the scene is not deleted or shot again. The dull parts, the mistakes, are kept, and what was missed is not reenacted. In Maidstone, Mailer says, When significant movement was captured, it was now doubly significant because one could not take it for granted. Watching film became an act of interpretation and restoration for what was missed. 1 You dont have to be in Hollywood or in Russia or France to write a script. You may find it challenging and entertaining to recall either some incident you were involved in or a scene from a novel and then to recast it as a script, indicating shots, camera angles, lighting, and sound track.
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